THE PLAYBOOK · HHDMY6
Rules, controls and help for Yukon Solitaire
Bring your attention to one round of Yukon Solitaire. Build four suit foundations from ace to king. Keep the game area visible while you use its controls. Read the objective before making your first input. Check the relevant rule before repeating a move.
One deck, no stock, Yukon deal. Free solo play, no wagering.
Something to practise
Read one step at a time and try it on the playing area. Match the instruction to the control you use. Refer to the controls when needed.
What you are aiming for
Build four suit foundations from ace to king. The feedback beside the game helps you follow the round. Start with a deliberate move.
The playing sequence
- Build down in alternating colours. Any face-up card carries all cards below it, even when unordered. Kings fill empty columns.
- Select a face-up card and then the destination pile or Empty slot.
- Use foundations where available; full Spider or Scorpion runs clear automatically.
- Undo reverses a choice. New deal shuffles again.
Choosing and moving on screen
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. On a smaller screen, keep the active part of the board within view. Use the visible help when you are unsure of the next input.
An example before you play
A red 6 carrying an unordered tail can move onto a black 7. Compare this with the rule that governs the move. Choose a deliberate next step.
A mistake to avoid
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take a moment to reassess the position before continuing. After a move, check what changed. Decide which rule explains the new state before acting again.
Questions that come up during play
Before I begin, what is the goal of Yukon Solitaire?
Here is the relevant explanation: Build four suit foundations from ace to king.
How do I control Yukon Solitaire?
Here is the relevant explanation: Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown.
When I return, what example helps explain Yukon Solitaire?
Here is the relevant explanation: A red 6 carrying an unordered tail can move onto a black 7.
Before I begin, what should I watch out for in Yukon Solitaire?
Keep this in mind: Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy.
When I return, what format does Yukon Solitaire offer?
Keep this in mind: One deck, no stock, Yukon deal. Free solo play, no wagering.
For a quick reminder, which play mode does Yukon Solitaire use?
For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.